This script makes mousing with your keyboard almost as easy as using a real mouse (maybe even easier for some tasks). It supports up to five mouse buttons and the turning of the mouse wheel. It also features customizable movement speed, acceleration, and "axis inversion".
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/* o------------------------------------------------------------o |Using Keyboard Numpad as a Mouse | (------------------------------------------------------------) | By deguix / A Script file for AutoHotkey 1.0.22+ | | ----------------------------------------| | | | This script is an example of use of AutoHotkey. It uses | | the remapping of numpad keys of a keyboard to transform it | | into a mouse. Some features are the acceleration which | | enables you to increase the mouse movement when holding | | a key for a long time, and the rotation which makes the | | numpad mouse to "turn". I.e. NumPadDown as NumPadUp | | and vice-versa. See the list of keys used below: | | | |------------------------------------------------------------| | Keys | Description | |------------------------------------------------------------| | ScrollLock (toggle on)| Activates numpad mouse mode. | |-----------------------|------------------------------------| | NumPad0 | Left mouse button click. | | NumPad5 | Middle mouse button click. | | NumPadDot | Right mouse button click. | | NumPadDiv/NumPadMult | X1/X2 mouse button click. (Win 2k+)| | NumPadSub/NumPadAdd | Moves up/down the mouse wheel. | | | | |-----------------------|------------------------------------| | NumLock (toggled off) | Activates mouse movement mode. | |-----------------------|------------------------------------| | NumPadEnd/Down/PgDn/ | Mouse movement. | | /Left/Right/Home/Up/ | | | /PgUp | | | | | |-----------------------|------------------------------------| | NumLock (toggled on) | Activates mouse speed adj. mode. | |-----------------------|------------------------------------| | NumPad7/NumPad1 | Inc./dec. acceleration per | | | button press. | | NumPad8/NumPad2 | Inc./dec. initial speed per | | | button press. | | NumPad9/NumPad3 | Inc./dec. maximum speed per | | | button press. | | ^NumPad7/^NumPad1 | Inc./dec. wheel acceleration per | | | button press*. | | ^NumPad8/^NumPad2 | Inc./dec. wheel initial speed per | | | button press*. | | ^NumPad9/^NumPad3 | Inc./dec. wheel maximum speed per | | | button press*. | | NumPad4/NumPad6 | Inc./dec. rotation angle to | | | right in degrees. (i.e. 180&; = | | | = inversed controls). | |------------------------------------------------------------| | * = These options are affected by the mouse wheel speed | | adjusted on Control Panel. If you don't have a mouse with | | wheel, the default is 3 +/- lines per option button press. | o------------------------------------------------------------o */ ;START OF CONFIG SECTION #SingleInstance force #MaxHotkeysPerInterval 500 ; Using the keyboard hook to implement the Numpad hotkeys prevents ; them from interfering with the generation of ANSI characters such ; as &;. This is because AutoHotkey generates such characters ; by holding down ALT and sending a series of Numpad keystrokes. ; Hook hotkeys are smart enough to ignore such keystrokes. #UseHook MouseSpeed = 1 MouseAccelerationSpeed = 1 MouseMaxSpeed = 5 ;Mouse wheel speed is also set on Control Panel. As that ;will affect the normal mouse behavior, the real speed of ;these three below are times the normal mouse wheel speed. MouseWheelSpeed = 1 MouseWheelAccelerationSpeed = 1 MouseWheelMaxSpeed = 5 MouseRotationAngle = 0 ;END OF CONFIG SECTION ;This is needed or key presses would faulty send their natural ;actions. Like NumPadDiv would send sometimes "/" to the ;screen. #InstallKeybdHook Temp = 0 Temp2 = 0 MouseRotationAnglePart = %MouseRotationAngle% ;Divide by 45&; because MouseMove only supports whole numbers, ;and changing the mouse rotation to a number lesser than 45&; ;could make strange movements. ; ;For example: 22.5&; when pressing NumPadUp: ; First it would move upwards until the speed ; to the side reaches 1. MouseRotationAnglePart /= 45 MouseCurrentAccelerationSpeed = 0 MouseCurrentSpeed = %MouseSpeed% MouseWheelCurrentAccelerationSpeed = 0 MouseWheelCurrentSpeed = %MouseSpeed% SetKeyDelay, -1 SetMouseDelay, -1 Hotkey, *NumPad0, ButtonLeftClick Hotkey, *NumpadIns, ButtonLeftClickIns Hotkey, *NumPad5, ButtonMiddleClick Hotkey, *NumpadClear, ButtonMiddleClickClear Hotkey, *NumPadDot, ButtonRightClick Hotkey, *NumPadDel, ButtonRightClickDel Hotkey, *NumPadDiv, ButtonX1Click Hotkey, *NumPadMult, ButtonX2Click Hotkey, *NumpadSub, ButtonWheelUp Hotkey, *NumpadAdd, ButtonWheelDown Hotkey, *NumPadUp, ButtonUp Hotkey, *NumPadDown, ButtonDown Hotkey, *NumPadLeft, ButtonLeft Hotkey, *NumPadRight, ButtonRight Hotkey, *NumPadHome, ButtonUpLeft Hotkey, *NumPadEnd, ButtonUpRight Hotkey, *NumPadPgUp, ButtonDownLeft Hotkey, *NumPadPgDn, ButtonDownRight Hotkey, Numpad8, ButtonSpeedUp Hotkey, Numpad2, ButtonSpeedDown Hotkey, Numpad7, ButtonAccelerationSpeedUp Hotkey, Numpad1, ButtonAccelerationSpeedDown Hotkey, Numpad9, ButtonMaxSpeedUp Hotkey, Numpad3, ButtonMaxSpeedDown Hotkey, Numpad6, ButtonRotationAngleUp Hotkey, Numpad4, ButtonRotationAngleDown Hotkey, !Numpad8, ButtonWheelSpeedUp Hotkey, !Numpad2, ButtonWheelSpeedDown Hotkey, !Numpad7, ButtonWheelAccelerationSpeedUp Hotkey, !Numpad1, ButtonWheelAccelerationSpeedDown Hotkey, !Numpad9, ButtonWheelMaxSpeedUp Hotkey, !Numpad3, ButtonWheelMaxSpeedDown Gosub, ~ScrollLock ; Initialize based on current ScrollLock state. return ;Key activation support ~ScrollLock:: ; Wait for it to be released because otherwise the hook state gets reset ; while the key is down, which causes the up-event to get suppressed, ; which in turn prevents toggling of the ScrollLock state/light: KeyWait, ScrollLock GetKeyState, ScrollLockState, ScrollLock, T If ScrollLockState = D { Hotkey, *NumPad0, on Hotkey, *NumpadIns, on Hotkey, *NumPad5, on Hotkey, *NumPadDot, on Hotkey, *NumPadDel, on Hotkey, *NumPadDiv, on Hotkey, *NumPadMult, on Hotkey, *NumpadSub, on Hotkey, *NumpadAdd, on Hotkey, *NumPadUp, on Hotkey, *NumPadDown, on Hotkey, *NumPadLeft, on Hotkey, *NumPadRight, on Hotkey, *NumPadHome, on Hotkey, *NumPadEnd, on Hotkey, *NumPadPgUp, on Hotkey, *NumPadPgDn, on Hotkey, Numpad8, on Hotkey, Numpad2, on Hotkey, Numpad7, on Hotkey, Numpad1, on Hotkey, Numpad9, on Hotkey, Numpad3, on Hotkey, Numpad6, on Hotkey, Numpad4, on Hotkey, !Numpad8, on Hotkey, !Numpad2, on Hotkey, !Numpad7, on Hotkey, !Numpad1, on Hotkey, !Numpad9, on Hotkey, !Numpad3, on } else { Hotkey, *NumPad0, off Hotkey, *NumpadIns, off Hotkey, *NumPad5, off Hotkey, *NumPadDot, off Hotkey, *NumPadDel, off Hotkey, *NumPadDiv, off Hotkey, *NumPadMult, off Hotkey, *NumpadSub, off Hotkey, *NumpadAdd, off Hotkey, *NumPadUp, off Hotkey, *NumPadDown, off Hotkey, *NumPadLeft, off Hotkey, *NumPadRight, off Hotkey, *NumPadHome, off Hotkey, *NumPadEnd, off Hotkey, *NumPadPgUp, off Hotkey, *NumPadPgDn, off Hotkey, Numpad8, off Hotkey, Numpad2, off Hotkey, Numpad7, off Hotkey, Numpad1, off Hotkey, Numpad9, off Hotkey, Numpad3, off Hotkey, Numpad6, off Hotkey, Numpad4, off Hotkey, !Numpad8, off Hotkey, !Numpad2, off Hotkey, !Numpad7, off Hotkey, !Numpad1, off Hotkey, !Numpad9, off Hotkey, !Numpad3, off } return ;Mouse click support ButtonLeftClick: GetKeyState, already_down_state, LButton If already_down_state = D return Button2 = NumPad0 ButtonClick = Left Goto ButtonClickStart ButtonLeftClickIns: GetKeyState, already_down_state, LButton If already_down_state = D return Button2 = NumPadIns ButtonClick = Left Goto ButtonClickStart ButtonMiddleClick: GetKeyState, already_down_state, MButton If already_down_state = D return Button2 = NumPad5 ButtonClick = Middle Goto ButtonClickStart ButtonMiddleClickClear: GetKeyState, already_down_state, MButton If already_down_state = D return Button2 = NumPadClear ButtonClick = Middle Goto ButtonClickStart ButtonRightClick: GetKeyState, already_down_state, RButton If already_down_state = D return Button2 = NumPadDot ButtonClick = Right Goto ButtonClickStart ButtonRightClickDel: GetKeyState, already_down_state, RButton If already_down_state = D return Button2 = NumPadDel ButtonClick = Right Goto ButtonClickStart ButtonX1Click: GetKeyState, already_down_state, XButton1 If already_down_state = D return Button2 = NumPadDiv ButtonClick = X1 Goto ButtonClickStart ButtonX2Click: GetKeyState, already_down_state, XButton2 If already_down_state = D return Button2 = NumPadMult ButtonClick = X2 Goto ButtonClickStart ButtonClickStart: MouseClick, %ButtonClick%,,, 1, 0, D SetTimer, ButtonClickEnd, 10 return ButtonClickEnd: GetKeyState, kclickstate, %Button2%, P if kclickstate = D return SetTimer, ButtonClickEnd, off MouseClick, %ButtonClick%,,, 1, 0, U return ;Mouse movement support ButtonSpeedUp: MouseSpeed++ ToolTip, Mouse speed: %MouseSpeed% pixels SetTimer, RemoveToolTip, 1000 return ButtonSpeedDown: If MouseSpeed > 1 MouseSpeed-- If MouseSpeed = 1 ToolTip, Mouse speed: %MouseSpeed% pixel else ToolTip, Mouse speed: %MouseSpeed% pixels SetTimer, RemoveToolTip, 1000 return ButtonAccelerationSpeedUp: MouseAccelerationSpeed++ ToolTip, Mouse acceleration speed: %MouseAccelerationSpeed% pixels SetTimer, RemoveToolTip, 1000 return ButtonAccelerationSpeedDown: If MouseAccelerationSpeed > 1 MouseAccelerationSpeed-- If MouseAccelerationSpeed = 1 ToolTip, Mouse acceleration speed: %MouseAccelerationSpeed% pixel else ToolTip, Mouse acceleration speed: %MouseAccelerationSpeed% pixels SetTimer, RemoveToolTip, 1000 return ButtonMaxSpeedUp: MouseMaxSpeed++ ToolTip, Mouse maximum speed: %MouseMaxSpeed% pixels SetTimer, RemoveToolTip, 1000 return ButtonMaxSpeedDown: If MouseMaxSpeed > 1 MouseMaxSpeed-- If MouseMaxSpeed = 1 ToolTip, Mouse maximum speed: %MouseMaxSpeed% pixel else ToolTip, Mouse maximum speed: %MouseMaxSpeed% pixels SetTimer, RemoveToolTip, 1000 return ButtonRotationAngleUp: MouseRotationAnglePart++ If MouseRotationAnglePart >= 8 MouseRotationAnglePart = 0 MouseRotationAngle = %MouseRotationAnglePart% MouseRotationAngle *= 45 ToolTip, Mouse rotation angle: %MouseRotationAngle%&; SetTimer, RemoveToolTip, 1000 return ButtonRotationAngleDown: MouseRotationAnglePart-- If MouseRotationAnglePart < 0 MouseRotationAnglePart = 7 MouseRotationAngle = %MouseRotationAnglePart% MouseRotationAngle *= 45 ToolTip, Mouse rotation angle: %MouseRotationAngle%&; SetTimer, RemoveToolTip, 1000 return ButtonUp: ButtonDown: ButtonLeft: ButtonRight: ButtonUpLeft: ButtonUpRight: ButtonDownLeft: ButtonDownRight: If Button <> 0 { IfNotInString, A_ThisHotkey, %Button% { MouseCurrentAccelerationSpeed = 0 MouseCurrentSpeed = %MouseSpeed% } } StringReplace, Button, A_ThisHotkey, * ButtonAccelerationStart: If MouseAccelerationSpeed >= 1 { If MouseMaxSpeed > %MouseCurrentSpeed% { Temp = 0.001 Temp *= %MouseAccelerationSpeed% MouseCurrentAccelerationSpeed += %Temp% MouseCurrentSpeed += %MouseCurrentAccelerationSpeed% } } ;MouseRotationAngle convertion to speed of button direction { MouseCurrentSpeedToDirection = %MouseRotationAngle% MouseCurrentSpeedToDirection /= 90.0 Temp = %MouseCurrentSpeedToDirection% if Temp >= 0 { if Temp < 1 { MouseCurrentSpeedToDirection = 1 MouseCurrentSpeedToDirection -= %Temp% Goto EndMouseCurrentSpeedToDirectionCalculation } } if Temp >= 1 { if Temp < 2 { MouseCurrentSpeedToDirection = 0 Temp -= 1 MouseCurrentSpeedToDirection -= %Temp% Goto EndMouseCurrentSpeedToDirectionCalculation } } if Temp >= 2 { if Temp < 3 { MouseCurrentSpeedToDirection = -1 Temp -= 2 MouseCurrentSpeedToDirection += %Temp% Goto EndMouseCurrentSpeedToDirectionCalculation } } if Temp >= 3 { if Temp < 4 { MouseCurrentSpeedToDirection = 0 Temp -= 3 MouseCurrentSpeedToDirection += %Temp% Goto EndMouseCurrentSpeedToDirectionCalculation } } } EndMouseCurrentSpeedToDirectionCalculation: ;MouseRotationAngle convertion to speed of 90 degrees to right { MouseCurrentSpeedToSide = %MouseRotationAngle% MouseCurrentSpeedToSide /= 90.0 Temp = %MouseCurrentSpeedToSide% Transform, Temp, mod, %Temp%, 4 if Temp >= 0 { if Temp < 1 { MouseCurrentSpeedToSide = 0 MouseCurrentSpeedToSide += %Temp% Goto EndMouseCurrentSpeedToSideCalculation } } if Temp >= 1 { if Temp < 2 { MouseCurrentSpeedToSide = 1 Temp -= 1 MouseCurrentSpeedToSide -= %Temp% Goto EndMouseCurrentSpeedToSideCalculation } } if Temp >= 2 { if Temp < 3 { MouseCurrentSpeedToSide = 0 Temp -= 2 MouseCurrentSpeedToSide -= %Temp% Goto EndMouseCurrentSpeedToSideCalculation } } if Temp >= 3 { if Temp < 4 { MouseCurrentSpeedToSide = -1 Temp -= 3 MouseCurrentSpeedToSide += %Temp% Goto EndMouseCurrentSpeedToSideCalculation } } } EndMouseCurrentSpeedToSideCalculation: MouseCurrentSpeedToDirection *= %MouseCurrentSpeed% MouseCurrentSpeedToSide *= %MouseCurrentSpeed% Temp = %MouseRotationAnglePart% Transform, Temp, Mod, %Temp%, 2 If Button = NumPadUp { if Temp = 1 { MouseCurrentSpeedToSide *= 2 MouseCurrentSpeedToDirection *= 2 } MouseCurrentSpeedToDirection *= -1 MouseMove, %MouseCurrentSpeedToSide%, %MouseCurrentSpeedToDirection%, 0, R } else if Button = NumPadDown { if Temp = 1 { MouseCurrentSpeedToSide *= 2 MouseCurrentSpeedToDirection *= 2 } MouseCurrentSpeedToSide *= -1 MouseMove, %MouseCurrentSpeedToSide%, %MouseCurrentSpeedToDirection%, 0, R } else if Button = NumPadLeft { if Temp = 1 { MouseCurrentSpeedToSide *= 2 MouseCurrentSpeedToDirection *= 2 } MouseCurrentSpeedToSide *= -1 MouseCurrentSpeedToDirection *= -1 MouseMove, %MouseCurrentSpeedToDirection%, %MouseCurrentSpeedToSide%, 0, R } else if Button = NumPadRight { if Temp = 1 { MouseCurrentSpeedToSide *= 2 MouseCurrentSpeedToDirection *= 2 } MouseMove, %MouseCurrentSpeedToDirection%, %MouseCurrentSpeedToSide%, 0, R } else if Button = NumPadHome { Temp = %MouseCurrentSpeedToDirection% Temp -= %MouseCurrentSpeedToSide% Temp *= -1 Temp2 = %MouseCurrentSpeedToDirection% Temp2 += %MouseCurrentSpeedToSide% Temp2 *= -1 MouseMove, %Temp%, %Temp2%, 0, R } else if Button = NumPadPgUp { Temp = %MouseCurrentSpeedToDirection% Temp += %MouseCurrentSpeedToSide% Temp2 = %MouseCurrentSpeedToDirection% Temp2 -= %MouseCurrentSpeedToSide% Temp2 *= -1 MouseMove, %Temp%, %Temp2%, 0, R } else if Button = NumPadEnd { Temp = %MouseCurrentSpeedToDirection% Temp += %MouseCurrentSpeedToSide% Temp *= -1 Temp2 = %MouseCurrentSpeedToDirection% Temp2 -= %MouseCurrentSpeedToSide% MouseMove, %Temp%, %Temp2%, 0, R } else if Button = NumPadPgDn { Temp = %MouseCurrentSpeedToDirection% Temp -= %MouseCurrentSpeedToSide% Temp2 *= -1 Temp2 = %MouseCurrentSpeedToDirection% Temp2 += %MouseCurrentSpeedToSide% MouseMove, %Temp%, %Temp2%, 0, R } SetTimer, ButtonAccelerationEnd, 10 return ButtonAccelerationEnd: GetKeyState, kstate, %Button%, P if kstate = D Goto ButtonAccelerationStart SetTimer, ButtonAccelerationEnd, off MouseCurrentAccelerationSpeed = 0 MouseCurrentSpeed = %MouseSpeed% Button = 0 return ;Mouse wheel movement support ButtonWheelSpeedUp: MouseWheelSpeed++ RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines If MouseWheelSpeedMultiplier <= 0 MouseWheelSpeedMultiplier = 1 MouseWheelSpeedReal = %MouseWheelSpeed% MouseWheelSpeedReal *= %MouseWheelSpeedMultiplier% ToolTip, Mouse wheel speed: %MouseWheelSpeedReal% lines SetTimer, RemoveToolTip, 1000 return ButtonWheelSpeedDown: RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines If MouseWheelSpeedMultiplier <= 0 MouseWheelSpeedMultiplier = 1 If MouseWheelSpeedReal > %MouseWheelSpeedMultiplier% { MouseWheelSpeed-- MouseWheelSpeedReal = %MouseWheelSpeed% MouseWheelSpeedReal *= %MouseWheelSpeedMultiplier% } If MouseWheelSpeedReal = 1 ToolTip, Mouse wheel speed: %MouseWheelSpeedReal% line else ToolTip, Mouse wheel speed: %MouseWheelSpeedReal% lines SetTimer, RemoveToolTip, 1000 return ButtonWheelAccelerationSpeedUp: MouseWheelAccelerationSpeed++ RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines If MouseWheelSpeedMultiplier <= 0 MouseWheelSpeedMultiplier = 1 MouseWheelAccelerationSpeedReal = %MouseWheelAccelerationSpeed% MouseWheelAccelerationSpeedReal *= %MouseWheelSpeedMultiplier% ToolTip, Mouse wheel acceleration speed: %MouseWheelAccelerationSpeedReal% lines SetTimer, RemoveToolTip, 1000 return ButtonWheelAccelerationSpeedDown: RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines If MouseWheelSpeedMultiplier <= 0 MouseWheelSpeedMultiplier = 1 If MouseWheelAccelerationSpeed > 1 { MouseWheelAccelerationSpeed-- MouseWheelAccelerationSpeedReal = %MouseWheelAccelerationSpeed% MouseWheelAccelerationSpeedReal *= %MouseWheelSpeedMultiplier% } If MouseWheelAccelerationSpeedReal = 1 ToolTip, Mouse wheel acceleration speed: %MouseWheelAccelerationSpeedReal% line else ToolTip, Mouse wheel acceleration speed: %MouseWheelAccelerationSpeedReal% lines SetTimer, RemoveToolTip, 1000 return ButtonWheelMaxSpeedUp: MouseWheelMaxSpeed++ RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines If MouseWheelSpeedMultiplier <= 0 MouseWheelSpeedMultiplier = 1 MouseWheelMaxSpeedReal = %MouseWheelMaxSpeed% MouseWheelMaxSpeedReal *= %MouseWheelSpeedMultiplier% ToolTip, Mouse wheel maximum speed: %MouseWheelMaxSpeedReal% lines SetTimer, RemoveToolTip, 1000 return ButtonWheelMaxSpeedDown: RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines If MouseWheelSpeedMultiplier <= 0 MouseWheelSpeedMultiplier = 1 If MouseWheelMaxSpeed > 1 { MouseWheelMaxSpeed-- MouseWheelMaxSpeedReal = %MouseWheelMaxSpeed% MouseWheelMaxSpeedReal *= %MouseWheelSpeedMultiplier% } If MouseWheelMaxSpeedReal = 1 ToolTip, Mouse wheel maximum speed: %MouseWheelMaxSpeedReal% line else ToolTip, Mouse wheel maximum speed: %MouseWheelMaxSpeedReal% lines SetTimer, RemoveToolTip, 1000 return ButtonWheelUp: ButtonWheelDown: If Button <> 0 { If Button <> %A_ThisHotkey% { MouseWheelCurrentAccelerationSpeed = 0 MouseWheelCurrentSpeed = %MouseWheelSpeed% } } StringReplace, Button, A_ThisHotkey, * ButtonWheelAccelerationStart: If MouseWheelAccelerationSpeed >= 1 { If MouseWheelMaxSpeed > %MouseWheelCurrentSpeed% { Temp = 0.001 Temp *= %MouseWheelAccelerationSpeed% MouseWheelCurrentAccelerationSpeed += %Temp% MouseWheelCurrentSpeed += %MouseWheelCurrentAccelerationSpeed% } } If Button = NumPadSub MouseClick, wheelup,,, %MouseWheelCurrentSpeed%, 0, D else if Button = NumPadAdd MouseClick, wheeldown,,, %MouseWheelCurrentSpeed%, 0, D SetTimer, ButtonWheelAccelerationEnd, 100 return ButtonWheelAccelerationEnd: GetKeyState, kstate, %Button%, P if kstate = D Goto ButtonWheelAccelerationStart MouseWheelCurrentAccelerationSpeed = 0 MouseWheelCurrentSpeed = %MouseWheelSpeed% Button = 0 return RemoveToolTip: SetTimer, RemoveToolTip, Off ToolTip return